Catroid - Update 1
Catroid » Devlog
- You can now jump or dash within 0.15 seconds after falling off a ledge (Suggested by funnyshoebird)
- You can now also attack with the L key (Suggested by jsmak)
- Clinging to walls with front boots is no longer automatic, you will need to press the C key to do it (Suggested by Dylan_Bee)
- Implemented one way collision on certain tiles (Suggested by Double System Games)
- Added particles to falling rubble to make it easier to spot and avoid
- At the end of the game, you will be shown the time it took you to beat the game
- Fixed a visual bug where a part of the falling rubble sprite would be transparent
- Fixed a bug that caused the data tower doors to stay opened even after death. (Spotted by Skalt711)
- Slightly changed the layout of the room in production lines with the back boots upgrade to prevent getting stuck (Spotted by Dylan_Bee)
- Slightly changed the layout of the stairs room that leads to the armor upgrade in production lines to prevent getting stuck
- Slightly changed the layout of the room with the tailcopter upgrade to be easier to do with the climbing change
- Slightly changed the surface to prevent the player from going past the data tower and falling off
Files
catroid-web.zip Play in browser
4 days ago
catroid-complete-edition.exe 110 MB
4 days ago
catroid-jam-edition.exe 110 MB
4 days ago
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Catroid
Short retro style Metroidvania about a cat getting cybernetic upgrades
| Status | Released |
| Author | StefiTheCat |
| Genre | Platformer |
| Tags | 2D, Godot, Metroidvania, No AI, Pixel Art, Retro, Short, Side Scroller, Singleplayer |
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